There are also things like Mothman, Scorchbeasts and Grafton Monsters that can seriously ruin your day if you come across them. Which are semi-ghouls who can wield guns and other weapons and pose more of a threat than regular ghouls. Enemies and WeaponsĮnemies range from the expected Super Mutants, ghouls, mole rats and radroaches to more unique enemy such as the game’s Scorched faction. And in your camp you can store items in your own stash, which helps if you need a place to store stuff like junk or legendary items you don’t want to sell or scrap.įallout 76 features quite an additional and unique cast of enemies, some inspired by West Virgina folk lore. And someone taking it before you do will remove it from the world (for a while anyway). I did notice items that appear in the world itself are server side though. And thankfully items that are stored in containers are client-side so you don’t have to worry about people taking stuff in front of your nose too much. You can share items with other players in the world by dropping them on the ground. Just having this option without having to pay a plastic surgeon to do it makes the game a lot of fun for me, since I love customizing my appearance a lot.
An even bigger bonus is that you can customize your appearance anywhere you want (as long as no enemies are nearby and such). Even better, the game will display your screenshots on loading screens, which I wish more games would do. There is a photo mode where you can freely move the camera, add filters, adjust FOV and generally take really good screenshots. You can even craft your own ammo if needed and overall I find the crafting a lot more fun and deeper than it was in any previous game. You’ll need to find specific plans for some things if you want to craft them, which adds some further incentive to explore the game world. You gather junk and can even break these down into materials that you use for everything from crafting building materials and pieces of armor or weapons. CraftingĬrafting is pretty much as easy as it was in Fallout 4. For one you can’t really build anywhere you want, your camp must be plonked down in an area that is free of obstructions, nowhere near an established settlement and you’re given a strict budget that means you’re limited to how much you can build.īuilding houses is easy but a bit finnicky. Unfortunately, the building leaves a lot to be desired as a lot of restrictions are put on you. And when you’re not exploring, you can build your own place and deck it out with paintings and other decorations. Exploration rewards you with caps, recipes for your crafting benches, enemies to kill which grants you experience and holotapes, terminals and notes that offer a look into Appalachia’s past. ExplorationĪnd there is a lot of incentive to. A lot of focus is put on survival and exploring the world of Fallout 76.Ĭrafting is back in Fallout 76, with recipes found in the wild that you can use to cook up anything cool or tasty. It’s a theme that fits the multiplayer approach the game is taking. Most of the quests are related to sort of fixing the world and rebuilding it, trying to just sort of survive and make a new world out of the ruins.
The main story is basically just figuring out what the heck has happened to the world, and digging into the backstory of Appalachia, of which there is a fair bit. And you’re never left in a situation where you’re caught in a conversation with a NPC while something attacks you out of nowhere, which was common in Fallout 4. While it does make the world feel really void of any friendly life, it does make it feel more like the humans you meet in the world aren’t just glorified quest-dispensers, they’re actual people. It takes a bit of an oldschool Bioshock approach to storytelling which to me feels a bit refreshing. Just not one that is straight up told to you, you will have to read a lot of emails and listen to a fair bit of holotapes left behind by the people who died. The game is still full of quests to do and unlike what people will tell you, it does actually have a story. Which means the only humans you’ll run into are other players. In Fallout 76’s setting of West Virginia, which takes place shortly after the bomb fell, the vault dwellers are the only humans that exist. A Different Falloutįallout 76 sets itself strictly apart from earlier entries by being the first Fallout game without any human NPC’s. Nothing like walking around in power armor and kicking ass.